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Saw this suggested on tumblr and while this is way more rules light than I'm used to, I can't help but be curious. Looking forward to any gm resources you make for this- the mechanics and setting are very cool.

Thanks for giving it a try! 😊 Yes, an expanded GM section lives in my brain, but just needs to be put on paper (the hard part). If you have any queries or topics you'd particularly like that section to cover, don't hesitate to let me know!

What do the face cards do? Or is that open to home brew ideas? 

Face cards are just high value words - they get removed from the deck during character creation so that you don't start with all your most powerful cards (if you were lucky) and have room for your grimoire to become more powerful as well as more flexible. But if you have ideas for additional effects, absolutely add them in!

I thought using them as summoning spells could be interesting. Jacks could summon trickster or mischief entities. Kings and queens,  depending on the suit,  could summon high ranking fae,  or various deities, all up to the paradigm of the wizard they're taken from. They'd only be spells acquired from wizards, not from your own grimoire. Just an idea. 

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Just found this game via TikTok.  Super cool game, I am really excited for the community building rules!

(+3)

some sugestions on how Clubs could make things go bad could be useful for first time "Dealers" (calling the one running the game a GM or DM feels wrong Dealer works for a couple of reasons)

Great idea, thanks!

(+2)

also MAYBE some incentive for the players to string the words of the spell into something coherent and maybe rhyming