Just downloaded this from the charity bundle! Haven't gotten a chance to play it but it looks amazing! It's definitely the kind of tabletop rpg I wish I could write and I'm already finding myself writing homebrew/house rules I might use in a future campaign. I'm especially amazed how you were able to emulate the mechanics of a cover shooter and games that fit into the genre of the game's namesake while still staying rules-lite.
No problem! I really hope the game gets the attention it deserves with so many people acquiring it through the bundle. I'm not too social media savvy but I was wondering if this game had one of those "communities" I've seen on this site or if there's anywhere else fans tend to gather like a discord server or maybe a subreddit where I could find other players or share what I've written.
No, I don't manage or know of any communities for my games. βΊοΈ But I reckon there are probably some general Powered By The Apocalypse (PbtA) homebrewing Subreddits and Discord servers out there where people would be talking hacks and original content for all sorts of games built on this framework.
SHOOT 'N' LOOT is a very fun PbtA game that emulates cover-based loot shooter video games, with interesting map-drawing mechanics. All the guns are generated with unique (and often quirky) properties. You may get a melancholy gun that requires constant encouragement, or a gun that shoots marshmallow. You have only three stats; Gun, Run and Mind. I love the simplicity, and that is pretty much all you need in a shooter game. The cover mechanics is fantastic; it encourages the player characters to move around the battlefield as their position becomes compromised, and you get to add new features on the map as a result. The playbooks consists of different video game protagonist/action hero archetypes, and the author has made great effort to make each of them stand out from each other with unique playbook moves. I absolutely adore the layout of this game; everything is neat and tidy, yet oozes out with style at the same time.
Game I played online ended when we got the gun that can kill the past, but it only killed the last 5 minutes so we didn't get the gun but left with a ton of treasure and other guns.
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This game is a lot of fun! Great work, Mitch!
Thank you so much! πππ
Just downloaded this from the charity bundle! Haven't gotten a chance to play it but it looks amazing! It's definitely the kind of tabletop rpg I wish I could write and I'm already finding myself writing homebrew/house rules I might use in a future campaign. I'm especially amazed how you were able to emulate the mechanics of a cover shooter and games that fit into the genre of the game's namesake while still staying rules-lite.
Thanks so much! I'm so excited that you're homebrewing using it! πππ
No problem! I really hope the game gets the attention it deserves with so many people acquiring it through the bundle. I'm not too social media savvy but I was wondering if this game had one of those "communities" I've seen on this site or if there's anywhere else fans tend to gather like a discord server or maybe a subreddit where I could find other players or share what I've written.
No, I don't manage or know of any communities for my games. βΊοΈ But I reckon there are probably some general Powered By The Apocalypse (PbtA) homebrewing Subreddits and Discord servers out there where people would be talking hacks and original content for all sorts of games built on this framework.
SHOOT 'N' LOOT is a very fun PbtA game that emulates cover-based loot shooter video games, with interesting map-drawing mechanics. All the guns are generated with unique (and often quirky) properties. You may get a melancholy gun that requires constant encouragement, or a gun that shoots marshmallow. You have only three stats; Gun, Run and Mind. I love the simplicity, and that is pretty much all you need in a shooter game. The cover mechanics is fantastic; it encourages the player characters to move around the battlefield as their position becomes compromised, and you get to add new features on the map as a result. The playbooks consists of different video game protagonist/action hero archetypes, and the author has made great effort to make each of them stand out from each other with unique playbook moves. I absolutely adore the layout of this game; everything is neat and tidy, yet oozes out with style at the same time.
Thanks for the review, Arthur! You're a gem!
Bling bling bang
Game I played online ended when we got the gun that can kill the past, but it only killed the last 5 minutes so we didn't get the gun but left with a ton of treasure and other guns.
11/10
Holy crap! That sounds amazing! So glad you had fun!
Gonna try this for my Nuclear Throne RPG needs.