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A Modern Prometheus
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Devlog
Minor layout update
September 09, 2022
by
Games by Mitch
I've just uploaded a minor update to A Modern Prometheus to update some links in the credits and include mention of the 2022 ARPIA Award win. No changes to the actual game have been made. Enjoy creati...
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Art Drop!
July 01, 2021
by
Games by Mitch
3
Trusted confidant... A Modern Prometheus has been updated with a new art piece, generously donated by Tim! Tim has requested a new piece for the 'Hunt Through The Streets' minigame, and Cara has deliv...
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30% Milestone, and Support Other Itchfunders!
April 08, 2021
by
Games by Mitch
2
Monstrous friend, A Modern Prometheus has just hit 30% of our first stretch goal! This is another big milestone, and we're getting closer and closer to being able to commission new art from the lovely...
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25% to Stretch Goal, New Art Coming, and Yes Indie'd Podcast!
January 06, 2021
by
Games by Mitch
Monstrous friends... Been a while since I've done one of these update posts! Progress towards the first expansion of A Modern Prometheus has been slow but pretty steady, picking up a couple of few ne...
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Themes and Principles: How the Monsters are Made
November 30, 2020
by
Games by Mitch
Been a bit quiet with my content updates recently, so let’s change that. We’re still sitting at around 17% of the way to our first stretch goal, adding extra art throughout the book for all past a...
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A Modern Prometheus v1.0.1
November 11, 2020
by
Games by Mitch
1
A Modern Prometheus has been updated with some minor text corrections based on player feedback. Changelog Removed outdated reference to the Scientist's Significant Other (now Confidant) on page 32 Ad...
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One Week Down - 7% to Stretch Goal
October 23, 2020
by
Games by Mitch
It's been a full week since A Modern Prometheus launched here on Itch.io, and a little less than a week since it also hit DriveThruRPG. The support I've received from friends and supporters has been p...
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